Home
JAQForum Ver 24.01
Log In or Join  
Active Topics
Local Time 13:39 15 Jul 2025 Privacy Policy
Jump to

Notice. New forum software under development. It's going to miss a few functions and look a bit ugly for a while, but I'm working on it full time now as the old forum was too unstable. Couple days, all good. If you notice any issues, please contact me.

Forum Index : Microcontroller and PC projects : 8bit guy shows Petscii Robots on PicoMite

Author Message
karlelch

Senior Member

Joined: 30/10/2014
Location: Germany
Posts: 237
Posted: 05:39am 13 Jul 2025
Copy link to clipboard 
Print this post

Minute 1:27
YouTube
 
Volhout
Guru

Joined: 05/03/2018
Location: Netherlands
Posts: 5066
Posted: 07:05am 13 Jul 2025
Copy link to clipboard 
Print this post

Wauw...

I did send in several minutes of video showing features and the editor. And a video on the game*mite playing it.

All that is used is 13 seconds...

1:24 ... 1:37 in the video.

Volhout
PicomiteVGA PETSCII ROBOTS
 
karlelch

Senior Member

Joined: 30/10/2014
Location: Germany
Posts: 237
Posted: 07:13am 13 Jul 2025
Copy link to clipboard 
Print this post

Well, he had a lot of news to share  
Still, he mentioned that it is probably the only port implemented in Basic.

Best
Thomas
 
Volhout
Guru

Joined: 05/03/2018
Location: Netherlands
Posts: 5066
Posted: 07:18am 13 Jul 2025
Copy link to clipboard 
Print this post

  karlelch said  Well, he had a lot of news to share  
Still, he mentioned that it is probably the only port implemented in Basic.

Best
Thomas


Apparently our MMBasic version was used to create the TIC-80 version in LUA.

Volhout
PicomiteVGA PETSCII ROBOTS
 
Martin H.

Guru

Joined: 04/06/2022
Location: Germany
Posts: 1221
Posted: 08:23am 13 Jul 2025
Copy link to clipboard 
Print this post

a little sobering but at least it was shown and is one of the official versions.
What can he say, he has never tested it.
'no comment
 
matherp
Guru

Joined: 11/12/2012
Location: United Kingdom
Posts: 10250
Posted: 08:27am 13 Jul 2025
Copy link to clipboard 
Print this post

Thought the stuff on the next-gen X16 was particularly ridiculous. FPGAs and all sorts of advanced chips in order to pretend it is an 8-bit computer when everything on the board could be done by a decent 32-bit processor emulating whatever 8-bit with complete accuracy and clock equivalence
 
Mixtel90

Guru

Joined: 05/10/2019
Location: United Kingdom
Posts: 7877
Posted: 08:59am 13 Jul 2025
Copy link to clipboard 
Print this post

The concept of using a FPGA as glue logic for a big processor to run in 8-bit mode seems strange when even an old FPGA is perfectly capable of running an 8-bit CPU core at full speed all by itself, and has been for many years - see Grant Searle's Multicomp. An FPGA basically *is* the hardware logic, it's not an emulation. It becomes a Z80, 6800, 6809 or whatever, it's just that the logic gates are tied together in VHDL language or something.
Mick

Zilog Inside! nascom.info for Nascom & Gemini
Preliminary MMBasic docs & my PCB designs
 
thwill

Guru

Joined: 16/09/2019
Location: United Kingdom
Posts: 4303
Posted: 10:05am 13 Jul 2025
Copy link to clipboard 
Print this post

I probably don't know what I'm talking about, but I kind of get it.

You start off pretending it's the 80's (because that's where your "fun" is) and use a real 8-bit processor, but you can't get a ULA so you have to use an FPGA and then it sort of goes off the rails as you need to keep adding to the FPGA because the sound and graphics hardware you want are not longer available ... after which you might as well go the whole hog and stick the CPU in the FPGA. The 8-bit guy hasn't reached that final step yet, but I think they probably will if/when they go to a v3.

Best wishes,

Tom
Edited 2025-07-13 20:06 by thwill
MMBasic for Linux, Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
Volhout
Guru

Joined: 05/03/2018
Location: Netherlands
Posts: 5066
Posted: 10:36am 13 Jul 2025
Copy link to clipboard 
Print this post

My prediction. V3 will never happen, because V2 will not sell.

V1:there are plenty of old guys around with nostalgic feelings for the old tech. And they will spend money on it. Look at this pcb full of DIL40 socket chips. And it is expandable, and just that bit better than the C64. But oh-so familiar with V2.0 basic.

V2: a few surface mount chips on a pcb. Intended to play cartridge games, with ega quality video best case and 10 games(that is all that is playable now).
Where is the attraction? No commercial games. Why not buy a nintendo switch for less.

V3: cheaper... more limitted, maybe the nostalgia nerds will buy one to put on a shelf.

As much as I like the X16 effort, It has really materialized in a nice platform. Although its market may be satutated already.

Sorry.. I dont see a future for X16 V2.
The nostalgia guys will go for V1, and a new audience is hard to attract.

Volhout
Edited 2025-07-13 20:40 by Volhout
PicomiteVGA PETSCII ROBOTS
 
Nimue

Guru

Joined: 06/08/2020
Location: United Kingdom
Posts: 420
Posted: 07:14pm 13 Jul 2025
Copy link to clipboard 
Print this post

I know this is a " Petscii Robots on PicoMite" thread, but it's morphed into an X-16 one...

When the X-16 started, I seem to recall it being about "building my dream" computer.  8/16 bit C64 esq on 6502 out of discrete logic seemed to be the idea.  My watching of his channel shows how "feature creep" and the pressures of commercialization have taken over.  Once it goes FGPA the game changes considerably and the number of competitors expands massively and I'm sad to say that I think it will fade away.

It also seems to have become a "games" only project - stopped being interesting for me now he has introduced V2.

One of the draws of reinvented "retro" stuff for me is the ability to understand how they actually work - things mapped into memory, peek/poke addresses etc to make things happen.  For what it's worth, I am more interested in the Argon range (ArgonLite

But all that said, the 'Mites meets 90% of my techie retro/modern requirements.  For me, add in some form of "ROM" images (a-la C64 /NES) -- purely for the giggles, a "hat" that allows saving data to cassette tapes (again for the giggles) and some form of "assembly language" (yes, I know CSUBs - but actual assembly) and that would suit my tinkering for the next 20 years.

As always happy to be team 'mite.
Entropy is not what it used to be
 
stanleyella

Guru

Joined: 25/06/2022
Location: United Kingdom
Posts: 2547
Posted: 07:54pm 13 Jul 2025
Copy link to clipboard 
Print this post

where is  " Petscii Robots on PicoMite" thread,
is there a loadable file link and what it need to run?
 
lizby
Guru

Joined: 17/05/2016
Location: United States
Posts: 3363
Posted: 08:31pm 13 Jul 2025
Copy link to clipboard 
Print this post

Look at Volhout's signature two posts above yours.
PicoMite, Armmite F4, SensorKits, MMBasic Hardware, Games, etc. on fruitoftheshed
 
Volhout
Guru

Joined: 05/03/2018
Location: Netherlands
Posts: 5066
Posted: 08:05am 14 Jul 2025
Copy link to clipboard 
Print this post

Stanley,

At the end of the thread is a link of version 603 that works on 6.00.01 and 02 and 03.
The December 2023 version release was on 5.08.00 but has problems with some of the new reserved keywords.

Volhout
PicomiteVGA PETSCII ROBOTS
 
stanleyella

Guru

Joined: 25/06/2022
Location: United Kingdom
Posts: 2547
Posted: 07:41pm 14 Jul 2025
Copy link to clipboard 
Print this post

thanks, I agree, why bother.
 
Gizmo

Admin Group

Joined: 05/06/2004
Location: Australia
Posts: 5117
Posted: 11:06pm 14 Jul 2025
Copy link to clipboard 
Print this post

I can understand his reluctance to promote anything PicoMite or MMBasic, its a direct ( and better ) competitor to his X-16, which I'm sure he has invested a lot of time into. Youtube earnings is unpredictable, so he would be keen to protect his income from Petscii Robots and the X-16.

Still, a few seconds mentioning the Picomite port is better than nothing.

Glenn
The best time to plant a tree was twenty years ago, the second best time is right now.
JAQ
 
Print this page


To reply to this topic, you need to log in.

The Back Shed's forum code is written, and hosted, in Australia.
© JAQ Software 2025