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Forum Index : Microcontroller and PC projects : Portable MMBasic

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Frank N. Furter
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Joined: 28/05/2012
Location: Germany
Posts: 1098
Posted: 06:40pm 18 May 2026
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Sorry, but what is "PWA"?

I tried to compile it, but my MINT crashed with error messages...
I was hoping there was a browser version available for download...

Frank
 
JohnS
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Joined: 18/11/2011
Location: United Kingdom
Posts: 4323
Posted: 06:46pm 18 May 2026
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  Frank N. Furter said  Sorry, but what is "PWA"?

I tried to compile it, but my MINT crashed with error messages...
I was hoping there was a browser version available for download...

Frank

I think it'll be this

John
 
jvanderberg
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Joined: 06/05/2026
Location: United States
Posts: 34
Posted: 07:00pm 18 May 2026
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  Frank N. Furter said  Sorry, but what is "PWA"?

I tried to compile it, but my MINT crashed with error messages...
I was hoping there was a browser version available for download...

Frank


Sorry, Progressive web app, you just load the app from here: https://jvanderberg.github.io/PicoMiteAllVersions/  and follow the instructions in the help popup to install it.

If you have specific compilation error messages let me know. This currently builds in linux in github, and on linux in a remote development I use (Ubuntu?)
Edited 2026-05-19 05:00 by jvanderberg
 
toml_12953
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Joined: 13/02/2015
Location: United States
Posts: 632
Posted: 08:52pm 18 May 2026
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  jvanderberg said  
  Frank N. Furter said  Sorry, but what is "PWA"?

I tried to compile it, but my MINT crashed with error messages...
I was hoping there was a browser version available for download...

Frank


Sorry, Progressive web app, you just load the app from here: https://jvanderberg.github.io/PicoMiteAllVersions/  and follow the instructions in the help popup to install it.

If you have specific compilation error messages let me know. This currently builds in linux in github, and on linux in a remote development I use (Ubuntu?)


Where is atlas.bmp used in probe_sprite_move.bas?
 
jvanderberg
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Joined: 06/05/2026
Location: United States
Posts: 34
Posted: 09:14pm 18 May 2026
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  toml_12953 said  

Where is atlas.bmp used in probe_sprite_move.bas?


It went missing in a cleanup - I restored it. In general the demos aren't particularly well thought out or organized, it's just a collection of stuff I put together over time. I think this was just to proof out my port of TILEMAP
 
jvanderberg
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Joined: 06/05/2026
Location: United States
Posts: 34
Posted: 03:14am 19 May 2026
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  Frank N. Furter said  Sorry, but what is "PWA"?

I tried to compile it, but my MINT crashed with error messages...
I was hoping there was a browser version available for download...

Frank


I've created windows, mac and linux binaries for the simulator.

https://github.com/jvanderberg/PicoMiteAllVersions/releases/tag/desktop-latest. Let me know if that works on linux.
Edited 2026-05-19 13:16 by jvanderberg
 
JohnS
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Joined: 18/11/2011
Location: United Kingdom
Posts: 4323
Posted: 12:51pm 19 May 2026
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The AppImage works for me (on Linux).

John
Edited 2026-05-19 22:52 by JohnS
 
Volhout
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Joined: 05/03/2018
Location: Netherlands
Posts: 5883
Posted: 01:38pm 19 May 2026
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Confirmed, Appimage works on Ubuntu 20.04, have not tried 24.04 yet.

Nice !!

Have not yet found how to stop running program (ctrl-C don't work). Change screen size stops running program.

Strange : When you run a program, and it throws an error, it runs the previous program.

Thank you for this version.

Volhout
PicomiteVGA PETSCII ROBOTS
 
PhenixRising
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Joined: 07/11/2023
Location: United Kingdom
Posts: 1902
Posted: 01:44pm 19 May 2026
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  Volhout said  
Have not yet found how to stop running program (ctrl-C don't work).


Works for me sometimes

  Volhout said  
Strange : When you run a program, and it throws an error, it runs the previous program.


I found that typing NEW seems to work  
 
jvanderberg
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Joined: 06/05/2026
Location: United States
Posts: 34
Posted: 01:45pm 19 May 2026
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  Volhout said  Confirmed, Appimage works on Ubuntu 20.04, have not tried 24.04 yet.

Nice !!

Have not yet found how to stop running program (ctrl-C don't work). Change screen size stops running program.

Strange : When you run a program, and it throws an error, it runs the previous program.

Thank you for this version.

Volhout


Thanks.

If you run things from the editor, all it's doing is typing 'run "program.bas"' - so if there's another program already running, odd things could happen.

I think most of the programs will take 'ESC' to exit. Does control-C universally exit programs in the stock MMBasic?  If so, I might be missing a keyboard or runtime hook.

Changing the screen size reboots the simulator. The mode command will change screen size without a reboot. The config menu allows you to map modes to resolutions.
 
Martin H.

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Joined: 04/06/2022
Location: Germany
Posts: 1453
Posted: 02:47pm 19 May 2026
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  jvanderberg said  
  Frank N. Furter said  Sorry, but what is "PWA"?

I tried to compile it, but my MINT crashed with error messages...
I was hoping there was a browser version available for download...

Frank


I've created windows, mac and linux binaries for the simulator.

https://github.com/jvanderberg/PicoMiteAllVersions/releases/tag/desktop-latest. Let me know if that works on linux.

Thank you, Windows Version also runs fine.
Is it possible to set additional modes? For example, the RP2 HDMI supports several modes at 320x240 and 640x480, just with a different bit depth
'no comment
 
jvanderberg
Newbie

Joined: 06/05/2026
Location: United States
Posts: 34
Posted: 03:08pm 19 May 2026
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  Martin H. said  
  jvanderberg said  
  Frank N. Furter said  Sorry, but what is "PWA"?

I tried to compile it, but my MINT crashed with error messages...
I was hoping there was a browser version available for download...

Frank


I've created windows, mac and linux binaries for the simulator.

https://github.com/jvanderberg/PicoMiteAllVersions/releases/tag/desktop-latest. Let me know if that works on linux.

Thank you, Windows Version also runs fine.
Is it possible to set additional modes? For example, the RP2 HDMI supports several modes at 320x240 and 640x480, just with a different bit depth


The mode mapping is in the config



It doesn't really address bit depth, and I am don't remember what bit depth the simulated framebuffer is, but I think it's high, 16 or 24 bits.
 
Martin H.

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Joined: 04/06/2022
Location: Germany
Posts: 1453
Posted: 05:27pm 19 May 2026
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  Quote  It doesn't really address bit depth, and I am don't remember what bit depth the simulated framebuffer is, but I think it's high, 16 or 24 bits.

Yes, I realise that, I may have expressed myself badly..
I was thinking of a way to choose between several modes for a given resolution
'no comment
 
hhtg1968
Senior Member

Joined: 25/05/2023
Location: Germany
Posts: 189
Posted: 08:19pm 19 May 2026
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@ jvanderberg:

you wrote you have a version for macos? is it possible to get this version?

greetings from germany...
 
jvanderberg
Newbie

Joined: 06/05/2026
Location: United States
Posts: 34
Posted: 08:28pm 19 May 2026
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Mac OS version is available here:

https://github.com/jvanderberg/PicoMiteAllVersions/releases/tag/desktop-latest

You will have to down the security dance where you go into the security menu and override it three times to be able to run it.
 
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