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Forum Index : Microcontroller and PC projects : CMM2: Updates for PanzerDuell and Boing'n'Pop!

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joker

Regular Member

Joined: 06/02/2024
Location: Germany
Posts: 45
Posted: 11:45am 01 Aug 2026
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Hello,
I presented my CMM2 Games on a Retro Computer Show in Germany and got some feedback which leads to these updates.

PanzerDuell
- It was hard to recognize where the front and the rear end of the tank was. I improved the sprite images to make it more clear - hopefully.
- Some player had problems with my design decission about the controls. Steering left and right while pushing forward turn the tank. The tank has to stop to rotate the turret.
Now, each player can select the controlls he or she preferres: Stop to turn the tank or stop to rotate the turret.
- Some minor fixes regarding the game reactions

Boing'n'Pop!
To my surprise, this game was the burner. I got a lot of positive feedback for this game and the people obviously had fun playing it.

- The hiscore page was a total mess. I almost had to rewrite it.
- The game bases on Nunchuks but in a lot of occasions the program asks for RETURN or SPACE. Now you can controll everything just with the Nunchuk, as is should be.

Cheers
 Matthias
 
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