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Forum Index : Microcontroller and PC projects : 3D Model Editor

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Bryan1

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Joined: 22/02/2006
Location: Australia
Posts: 2206
Posted: 07:33am 11 Aug 2026
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Well guy's since my club.py is done it was time to have a go at making my own 3D Model Editor and went leap and bounds today where after a drawing is made one can save a stl file to pass to Cura etc

No as I don't have a 3D printer yet could a member try this out and see after a drawing is made does the stl file slice properly.

3D Model Editor

Regards Bryan
 
Bryan1

Guru

Joined: 22/02/2006
Location: Australia
Posts: 2206
Posted: 08:17am 12 Aug 2026
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Well got a bit more done today and talked with claude about Flash Forge so it brought up a page in the right window, was a Adventurer 4 pro 3D printer new for $228 and silly me didn't click on it to buy.

Anyway downloaded the Flash Forge program so I could see the output stl file made in 3D Model Editor. now as the holes are mm or 2 off on the claude version of the pico 3 box it was time to draw up a new one while adding new code.

So now got

1. line :--- input the co-ordinates or snap to grid
2. Multi line :-- choose how many points to make a polygon
3. box :-- input or snap to grid
4. circle :-- input or snap to grid
5 radius :-- select 2 edges or 2 edges of a box then input number
6. Extrude :-- select object and choose height
7. select :-- select a part
8. edit :-- edit the selected part where input can change numbers
9. delete:-- select an object and delete it
10. open :-- open a file on /sd/model
11. New :-- open a blank canvas at 0,0,0
12. Grid :-- grid on/grid off

Now with the grid we can set the area and size for any axis Layers can be shown and hidden. Now everything is save in triangles and saved as a .model file Now in the save as box we have save, delete, export STL file and send to board so other pico3's get updated with the file.

I do update my gihub at the end of everyday so all the code and files are there but best off I'm having fun.

Regards Bryan
 
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