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Forum Index : Microcontroller and PC projects : Editor for Mac

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apalert
Newbie

Joined: 06/07/2023
Location: Australia
Posts: 31
Posted: 07:08am 23 Jan 2024
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Just loaded up my first picomite with MMBasic. Is there any recommended editor with features similar to MMEdit for Mac OS?

Footnote added 2024-01-29 21:08 by apalert
Thanks for your suggestions folks. Lots of searching, I don't think there is a  solution native to Mac. MMBasic editor in the Mac Terminal is not useable...issues like brushing the trackpad sprinkles random characters all over the code, trying to paste code in from a text editor gives a message "Clipboard is empty"!

MMEdit is so well matched to MMBasic and such a nice thing to work with, kudos Jim,  maybe I'll put Parallels Desktop with Win 11 on my Mac and run MMEdit in there.
 
Mixtel90

Guru

Joined: 05/10/2019
Location: United Kingdom
Posts: 7657
Posted: 09:32am 23 Jan 2024
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Hello, and welcome to the 'Shed. :)

The "default" for programming a PicoMite in MMBasic is to use a terminal emulator on the Mac and use the MMBasic built-in editor. There are probably other ways but I've never investigated them as I've never owned a Mac. :)
Mick

Zilog Inside! nascom.info for Nascom & Gemini
Preliminary MMBasic docs & my PCB designs
 
lizby
Guru

Joined: 17/05/2016
Location: United States
Posts: 3332
Posted: 02:17pm 23 Jan 2024
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MMEdit is terrific, but I just use any editor on the PC (Notepad++ preferably) and then, to transfer, select all, copy, F10 in the terminal program (for a PC--for a Mac, set up a keyboard macro to insert the text, "AUTOSAVE"--or do what VegiPete does and have "AUTOSAVE" as the first line in your program), then paste in the code, and finish up with Ctrl-Z).

The code is then able to be EDITed, SAVEd, or RUN.

~
Edited 2024-01-24 00:18 by lizby
PicoMite, Armmite F4, SensorKits, MMBasic Hardware, Games, etc. on fruitoftheshed
 
TassyJim

Guru

Joined: 07/08/2011
Location: Australia
Posts: 6232
Posted: 08:00pm 23 Jan 2024
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If I get really bored, I might have a go at syntax for Visual Studio Code. It is available for Windows, Linux and Mac.

The basic syntax highlighting etc should be relatively straight forward. Likewise automating file transfers to the 'mite.

A file manager would be another problem.

I don't think I will live long enough to get that bored.

Someone might take up the challenge.

Jim
VK7JH
MMedit
 
apalert
Newbie

Joined: 06/07/2023
Location: Australia
Posts: 31
Posted: 04:39am 18 May 2025
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Running MMEdit on Mac computer

An update on this issue, I did end up installing Parallels on both a Macbook Pro (2021 M1) and iMac 27" (2015). Choosing most basic Parallels version was AUD116 per machine.

MMEdit runs perfectly on Parallels and connects to the USB socket on the Picomite without drama.

UART was a diiferent matter. Getting Silabs drivers for their CP2102 UART-to-USB to install and then to work took hours and hours of faffing about. I almost gave it up as impossible several times. But cracked in the end and now have MMEdit on both Macs talking to Picomite via Maximite Control Centre.

Which makes me very very happy  
 
robert.rozee
Guru

Joined: 31/12/2012
Location: New Zealand
Posts: 2415
Posted: 05:11am 18 May 2025
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  apalert said  [...] Choosing most basic Parallels version was AUD116 per machine [...]


please don't tell me you paid AU$116 to purchase Parallels?! VirtualBox is free for the Mac. or you could RDP (free in Apple's store) into a NUC running Linux, or you could buy a cheap netbook running XP to use as a dedicated terminal (and/or dedicated to running MMEdit).


cheers,
rob  
Edited 2025-05-18 21:12 by robert.rozee
 
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