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Posted: 07:33am
01 Oct 2025
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DaveC5
Newbie

@Volhout @javavi
Thanks for the observation re: the feedback comp cap, I'll add that.

Re: the VGA palette. I like the Windows palette approach suggestions, so the next version will go something like this:



Sticking with the aim of keeping the no. different components to a minimum, this comes within 5% or thereabouts of Volhout's mod using just 390R resistors. It adds an extra one, but has the benefit of using the same value throughout. I can then optimise the BOM by swapping the 3x 470R resistors already on the board (LCD backlight and headphones) to 390R for little practical effect. Changing J15 from a single 2-pin jumper to a 2x3-pin jumper is also no problem and you could wire it to an external switch if you wanted.

If anyone is interested I still have a couple of the bare V1.0 boards left over, free to anyone who might be interested in having a tinker. Happy to post them in the UK.

Also if anyone is interested in the final version once it's finished I'll share it on PCBWay along with the documentation and the BASIC routines for the LCD etc.

Cheers
Dave
 
Posted: 03:32pm
02 Oct 2025
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javavi
Guru


  DaveC5 said  Changing J15 from a single 2-pin jumper to a 2x3-pin jumper is also no problem and you could wire it to an external switch if you wanted.

 
Posted: 03:49pm
02 Oct 2025
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Mixtel90
Guru


I keep looking for those switches with horizontal mounting but I don't think they are made. :(  It means fiddling about with little sub-PCBs so I use these:

 
Posted: 09:30am
04 Oct 2025
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javavi
Guru


@Volhout
Following your advice, I slightly redesigned the palette switch circuit for the PicoMite VGA.
 
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